EDUCATION, AN URGENT CALL FOR AN UPGRADE
How can you treat addiction? We believe, by redirecting the energy to something productive that brings people a step further in life.
How can you balance gaming addiction in teenagers? Is making the games better, more noble, the solution?
What about, making the education as interesting?
Using the same studies that introduced tricks and rewards for games, uniting the two, education and gaming, teachers, students and game designers come together and we all play learning. Each one can learn alone or in teams depending on the game, level or learning task. When together in our physical spaces, the schools, we can share quality time based on "togetherness" discussing or complementing with action what we learned by playing.
History in 3d worlds, Physics, Math, Biology, Languages, Geography, all everyday lessons can be developed as levels to be played together and being exciting. Let us start by gathering and optimising all the efforts that have been already made to promote educational games. This way education is always available to all people.
What else they have in common, education and games? You learn or train skills and you become always better, that’s what keeps you hooked.
If teenagers were addicted to school classes would we even talk about addiction? Was ever the best pupil at school diagnosed with a mental disorder for spending too much time studying?
Looking at the success the gaming industry has achieved why not use it immediately to make our educational system more effective and more exciting?
The experts on gaming addiction say:
“Every success in the gaming world isn’t real, it’s only imaginary in a virtual world.”
We at PlayandVision say:
Make the success in gaming world real.
Turn our knowledge into exciting games.
Treat them as masterpieces of art.
Dress them up with our art history inheritance.
Make us want to learn playing.