Sharing levels
but you'll see that this concept goes much further than a single parameter.
SHARE D'UN LAYER COMPLET !!!!
Let's add a blur effect to this logo. And increase its value. We can copy the blur by going into the action menu and clicking on copy selection. Or by directly using the keyboard shortcut control see. Then we can click on the other layer directly. And neither go into the action menu again. You can see that paste now has a paste modifier option. Or use the shortcut control v. By opening up the source you can see that a modifier section has been added and that it has the blur effect if we open up these parameters and change the size. You'll notice that the two parameters are not connected. Of course we've also seen that you can use copy link and paste link so that one of the to blurs controls the other if we change the right images Blair size value by giving it a value of twenty five for example. We can select the size parameter. Press control see to copy this value and then select the other layer and press control the. Autograph will analyze the entire layer structure that leads to this https parameter. Here the source then modifiers blur then size. If autograph find the exact same structure for the other layer it copies the value. Just keep in mind that these two parameters are independent and are not connected to each other. Instead of linking them we can share them by clicking on copy share group. Which will make a new element show up in the project panel. If we go into the other size parameter we can click on paste share group. Notice that the plug icon has been replaced by a purple sharing icon. Which you'll also find on the parameter with which shared. Unlike linking here there is no master slave notion as both parameters are masters. We can change the size parameter from one end but also from the other. Both parameters refer to the parameter share group over here and not hoses this value. To break the connection with the share group. Click on the parameter and select unsure. Autograph displays the list of parameters that are connected to this share group. Let's click on unsure in order to make this parameter independent again. Will delete the blur from the image on the right and let's scroll up to the left images blur. In autograph all entities are considered parameters. Sizes a parameter but blur is also a parameter. So you can copy this element for example by pressing control see. Selecting the second layer. And going into the action menu here you won't click on paste modifier which would create a disassociated copy of the first blur but click on paste chaired which will add the blurt in a share group and use this year group for both players. Now all of this blurs parameters are connected to the share group. Any modification me to the size. Will be passed on to the users of this share group. In the same way as any other blur element. If we want to share all blur parameters except one. We can simply select the parameter in question. And click on on share. Now all blur parameters are connected except the one that was locally disconnected. So you can perform local overrides while still sharing the rest of the modifiers parameters. If we decide to delete the blur on one of the two layers will see that the left layer still has the blur effect. That's because it's the blur that was shared. Not the list of modifiers. Now that there's only one instance of blur belonging to the share group. You can see that all of these parameters have been unshared but this time if we select the modifiers group and we press control see. We can create a share group of the whole modifiers group on the layer located on the right. This time it's the group of modifiers that's shared. This allows you to both. Change of modifiers parameters. And to also add another modifier. For example huh shift. To change the angle. And alter the colors of the two layers. At the same time. Here again any modification made on one end will be carried over to all users of the share group. The leading the blur in. Of the share group. Will delete it on both ends. Share groups will soon look a bit more appealing in the project panel. It will also be possible to rename them and linked them directly onto another parameter from the project panel. If we go to the action menu we can choose from sharing modifiers. Modifier groups. As well as generators. And parameters as we saw initially. As for generators as. Let's take a look at them by using a circle that will create a new layer with a circle generator source. Let's create a second layer. A new no layer for example which has no source. Will select the generator. Copy with control see. Select the no layer and go into the action menu and click on paste shared generator the to generators that are visible in both layers are now shared. If we the make a color change. Or if we changed the drawing mode of this circle. All the parameters will be synchronized because they belong to the same share group. Here again you can locally unshared a parameter to keep all of the other parameters synchronized. But be able to modify it locally. On one of blears. So you can animate the feather outer size on both sides with only one parameter. As for the thickness this variation will only be applied locally. But let's push the boundaries even further. Let's replace our logo and reduce its size. Click on the layer and press control see go into the action menu and select paste chaired then paste layer. This time. Any modification made on a layer the entire layer I e it's modifiers it soars it's generator it's transform will be applied to both layer yeah it seems like there is only one layer because the two layers overlap. But if we open up the bottom layers parameters. In order to access it is transformed parameter. We can decide to unsure its transformation. Which will also allow US to move this second layer independently. All while keeping all its other parameters synchronized like it's opacity for example if we press controls the a few times to go back we can re synchronize the transform. But will only d synchronize it's position locally. This way. We can move this layer independently. But said it so that the scale remains synchronized with the other layers. So we have the possibility of linking and sharing parameters without any expressions. In order to enemy elements only once while using this animation on multiple layers.