# mimo's miXo X

$Revision: 1.0 $

Contents: What's new Installation Features Limitations Todo Bugs Using miXo X Mixer Automation

## What's new

#### 9 April 2004: first beta release

- Uses wxWindows toolkit instead of own GUI library
- Better multithreading (caused most crashes in miXo)
- Better stability
- Uses Buzz' record feature for mixer automation
- Uses a single window for all miXo X instances
- Uses reliable part of miXo's event handling engine
- System keyboard layout
- Master mixer / Speed increment control

## Installation

- Extract to <Buzz folder>\Gear\Effects
- This should create a subfolder <Buzz folder>\Gear\Effects\MiXoX which contains they keyboard layouts
- The keyboard layout files can be edited using a text editor or the builtin layout editor
- Create and save the keyboard layout for your PC and share it via the Buzz mailing list or www.buzzmachines.com

## Features

- Combine all mixer machines in one window
- Use your keyboard to control multiple inputs at the same time
- Supports different keyboard layouts
- Slider movements can be recorded in Buzz (mixer automation)
- One key can be assigned to multiple functions
- One Keyset can be assigned to multiple tracks (group mixing)
- Input Monitoring

## Limitations

- Be careful with duplicate names for machines, this might crash miXo X

## Todo

- Programmable Keys with timers and loops (like in miXo)
- Presets can be loaded in tracks (use buzz patterns instead)
- Create icons
- Balance/Pan support (would anybody need this?)

## Bugs

- The sliders do not get completely redrawn when Buuz is already playing and the mixer is opened
- The keyboard editor does not redraw correctly when the window is moved around. Resizing its window helps.
- Please report any other bugs via the Buzz mailing list.

## Using miXo X

First connect some inputs to miXo X. Doubleclick on miXo X to open the interactive mixer. On the left side of each input track you'll see some keys, first one ist the maximize level key, below you'll find the level-up, level-down, and minimum level key.press one of them on your keyboard and learn how the mixer responds to each key.
On top of each track display you'll see the tracks name, below is the name of the Key Set, probably something like #1, #2, #3, etc. Each Key Definition stands for a set of keys which might be connected to multiple tracks. If you right click in one of the track windows you can assign a different Key Definition to the current track. You could for instance assign all tracks to one Key Definition and end up with a master mixer. This also allows grouping tracks.
If the default keys dont match your actual keyboard layout you can change the keyboard layout in the File|Keyboard Layout. There you can save the keyboard layout as your system's default so it will be used whenever you use miXo X.
On the right hand side of each track you have two meters: the first one (thinner) shows the input amplitude before the signal goes through the mixer. The second one shows the current output amplitude.
The Main window shows two tracks: the Master controls all other output volumes, thus setting it to zero mutes any miXos in your song.

## Mixer Automation

Create a column for the miXo X you want to record. Then add tracks for each of the inputs. The track numbers correspond to the "Track X" headings in the mixer windows. Thus "Track X" writes or reads to/from track X in the pattern editor. Press the Buzz record button (yes, the red one) and start moving the sliders. Note: mousewheel movements and cursor key movements do not get recorded, everything else does: keyboard slider movements, dragging the slider with the mouse cursor.

## Programming Keys (not yet implemented)

When you open the Key Definition Editor (right-button menu or X|Edit Key Definition..) you will see a list of possible commands:

`++ increases volume by the default value (5%)`
`-- decreases volume by the default value (5%)`
`max sets volume to 100%`
`min sets volume to 0%`
`+=x increases volume by x`
`-=x decreases volume by x`
`slow=f changes default increase amount`
`wait=s waits for s milliseconds`
`repeat=n repeats the following command(s) till next end; for n times`
`2all sends the following command(s) to all tracks till next end;`
`2me sends the command(s) to all track(s) the Key Definition is used by`
`2others sends the following command(s) to all other tracks till next end;`

`x is a value between 0.0 (0%) and 1.0 (100%)`
`f is a value between 0.0 and whatever you need`
`s is time in milliseconds, eg. 1000~1 second`
`n is a value between 0 and whatever you like`

`All commands must be seperated with a ;`

## Examples

### Mute all tracks

`2all;min;end;`

### Solo track

`max;2others;min;end;`

### Fadeout track fast

`repeat=10;-=0.10;end;end;`

### Fadeout track in 0.5 seconds intervals

`repeat=10;-=0.10;wait=500;end;end;`

## Global Key Definition (not yet implemented)

You can define a Key Definition called global which will be used whether is set in a track or not. Commands that are defined in the global key definition will apply to all tracks.

One predefined global key ist panic (BACKSPACE) Key, check the global keys of a freshly opened miXo how to change the key

(c)mimo_at_restoel.net