VS Manual
: 2. Table of Contents
Table of Contents
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Title Page
Next:
Dedication
2. Table of Contents
1
Title Page
2
Table of Contents
3
Dedication
4
Introduction
5
The Lead Developers Mission Statement
5.1
What is
Vega Strike
?
5.2
Why
Vega Strike
is important to Open Source Software
5.3
The Game:
Vega Strike
5.4
Developer Contributions
6
Getting Started
6.1
Acquiring the Program
6.2
Installing the Program
6.2.1
Windows Installation
6.2.2
GNU/Linux Installation
6.2.3
Mac Installation
6.3
Configuring
Vega Strike
6.3.1
Windows/Linux Configuration
6.3.2
Mac Configuration
6.4
The Launcher
6.4.1
Launcher (Windows/Linux)
6.4.2
Basic Configuration Settings
6.5
Launching
Vega Strike
6.5.1
Launching
Vega Strike
from the Command-Line
6.5.2
Launching
Vega Strike
in Windows and Linux
6.5.3
Launching
Vega Strike
in Mac OS
7
On the Base
7.1
Arrival at a Base
7.1.1
Landing Pad
7.1.2
Concourse
7.2
Trading Cargo
7.2.1
Cargo Computer
7.2.2
Cargo Screen
7.3
In-Game Missions
7.3.1
Mission Computer
7.3.2
Mission Types
7.3.2
Missions Screen
7.4
News
7.4.1
News Types
7.4.2
News Screen
7.5
Outfitting Your Ship
7.5.1
Weapons Room
7.5.2
Upgrades Screen
7.5.3
Player Information Screen
7.5.4
Ships Screen
7.6
The Bar
7.6.1
Bar Attendant
7.6.2
Fixers
7.6.3
News
7.7
In-Game Menu
7.7.1
Save/Load Screen
7.7.2
Options Screen
8
In-Flight Status Check
8.1
Basic Flight Training
8.2
Advanced Flight Techniques
8.2.1
Matching Velocity
8.2.2
Docking Procedures
8.2.3
In-System Transit
8.2.4
Autopilot
8.2.5
Interstellar Travel
8.3
Viewing the World Around You
8.3.1
Cockpit View
8.3.2
HUD View
8.3.3
External Camera View
8.4
The Heads-Up Display (HUD)
8.4.1
Communications Window (Comms)
8.4.2
Indicator Lights
8.4.3
Frames-per-Second
8.4.4
Missions Objectives
8.4.5
Right Video Display Unit (VDU)
8.4.6
Ship Displays
8.4.7
Shield Display
8.4.8
Left Video Display Unit (VDU)
8.4.9
Targeting Reticule
8.4.10
Target Indicators
8.4.11
Directional Pointer
8.5
Navigation
8.5.1
The Map Screen
8.5.2
Statistical Mode
8.5.3
Map Mode
8.6
Targeting
8.7
Communication
8.8
Wingmen
8.8.1
Commanding Wingmen
8.8.2
Hiring Wingmen
8.8.3
Cargo Wingmen
9
Combat
9.1
Engaging in Combat with an Opponent
9.1.1
Guns
9.1.2
Missiles and Torpedoes
9.1.3
Inertial Target-Tracking System (ITTS)
9.1.4
Electronic Countermeasures (ECM)
9.1.5
Cloaking Device
9.1.6
Tractor Beam
9.1.7
Turrets
9.2
Death
9.2.1
Ejection
9.2.2
Self-Destruct
9.2.3
Respawning
9.3
Miscellaneous Gameplay Functions
9.3.1
Quitting
9.3.2
Pause
9.3.3
Time-Compression
9.3.4
Music & Sound
10
Tutorial
10.1
First Arrival
10.2
Your First Cargo Run
10.3
Making Some More Money
10.4
Combat
10.5
What Next?
11
A Privateers Story
12
History
13
Glossary
13.1
Klkk Guide
13.2
Technical Jargon
14
On-line Resources
15
Version Notes
16
Copyright Information
16.1
Copyright
16.2
GNU Free Documentation License
17
Mods
17.1
Vega Trek
17.2
Wing Commander
©
Universe: Privateer
©
Remake
17.3
Babylon 5
©
17.4
Vega Wars
18
Quick Key Guide
18.1
Flight-Control: Direction
18.2
Flight-Control: Speed/Velocity
18.3
Combat
18.4
Camera Control
18.5
Communication (General & Wingmen)
18.6
Targeting & Selection
18.7
Turrets
18.8
Info, Mission & Cargo
18.9
Game Commands
18.10
Sound & Music
18.11
Miscellaneous
18.12
Unassigned (by default)
18.13
Keyboard Diagram
Previous:
Title Page
Next:
Dedication