  callbacks.c
  compress.c
  host.c
  list.c
  packet.c
  peer.c
  protocol.c
  unix.c
  win32.c
D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\Enet\win32.c(93,17): warning C4996: 'gethostbyname': Use getaddrinfo() or GetAddrInfoW() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\Enet\win32.c(106,19): warning C4996: 'inet_ntoa': Use inet_ntop() or InetNtop() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\Enet\win32.c(127,17): warning C4996: 'gethostbyaddr': Use getnameinfo() or GetNameInfoW() instead or define _WINSOCK_DEPRECATED_NO_WARNINGS to disable deprecated API warnings
  Generating Code...
C:\Compiler\VStudio2019Pro\MSBuild\Microsoft\VC\v160\Microsoft.CppBuild.targets(1469,5): warning MSB8012: TargetPath(D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\Enet\.\Debug\enetd.lib) does not match the Library's OutputFile property value (D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\lib\enetd.lib). This may cause your project to build incorrectly. To correct this, please make sure that $(OutDir), $(TargetName) and $(TargetExt) property values match the value specified in %(Lib.OutputFile).
  enet.vcxproj -> D:\Dev\GAMECLOUD\CODE\sample\network\TestEnetServer\Enet\.\Debug\enetd.lib
