***
beta51

Possibility to play a 15 turns mini-games party.
Some minor bugs fixed.



***
beta50

Mini-games
New world, the new exit is in the castle world.
To unlock mini-games in the rewards' room, you need now one victory in every world.
Some bugs fixed.

Battle
New online mode, cooperative battle mode.
You can take a mulligan, which consists in shuffling the deck and doing a new hand.
A card can have a passive effect, which acts as a talent, but when the card is in the hand or the exile for example. The passive effects don't depend on the type levels.
Some old cards have been modified.
Some new cards and some new features.


***
beta49

General
You can use the keys MINUS and EQUALS in place of the keys PAGE UP and PAGE DOWN.

Battle
Some new cards.
The succeeding malus depending on the number of cards in the hand is now limited at -10. The bonus is limited at +20.
Some modifications for old cards, for a better balance.

Fixed bugs
The launch bug is normally fixed.
In board mode, the special bonus should work.
There was no battle in the mini-games+battle mode.
The sticks game is fixed.

Known minor bug
When you are a server and you want to start a party with spectators, you have to press CTRL+ENTER in all cases.



***
Beta48

General
When you write a chat message, press TAB to read the current message.

Bugs fixed
Bug fixed in the deck manager.
Bug fixed in the special bonuses.
Bug fixed with the card "ice laser".
Bug fixed in the saved scores of the worlds and the gyms.
Bug fixed when you unlock a world or a gym.
Bug fixed with the music for the spectators.
Synchronization improved.

Unfixed known bugs
Sometime, a player appears with 0 object in an online party.
Sometime, the server cannot launch the party.






***
beta47

General
New languages: Arabic, Serbian and brazilian Portuguese.
Experimental and basic spectator mode: when the server is waiting, you can press F3 to be spectator. So you can look the battles.
The key for the moderation is now CTRL+F1.
The chat is better, you can use BACKSPACE normally.
Some optimizations, the loading of the decks should be faster, and the disconnections should be better detected.

Battle mode
At the beginning of your turn, for other types than your, you win +1 level if you have more than 3 cards in your hand, +0 if you have 3, and -1 if you have less. For example if you are normal type and you have 4 fighting cards in your hand, you win 1 level in fighting type, in addition to the usual +1 in normal type.
When you draw at the beginning of your turn, if you have less than 3 cards in your hand, you draw until you have 3 cards at least. For example, if you have one card, you draw 2 cards.
There is a small bonus or a small malus in succeeding and dodge depending on the number of cards in hand. The less you have cards, the better the bonus is.
The probability of the confusion is lower, 25% in the level 1, in place of 40% previously.
The multiplier of a critical hit is 1.75 in place of 2.
New properties: the double try and the critical risk. When a "double try" card fails, there is a second chance. And when a "critical risk" card fails, there is necessarily a critical fail.
The "magic shield" and "floral shield" are now new cards. So the old cards are now renammed "magic armor" and "floral armor".
By pressing I, you can know your informations.
It is currently an unlikely situation, but if your deck is empty and your discard is also empty, you die.
You can unlock custom settings with gems, if you have unlocked all the gyms.
When you generate the cards' reference, you can maintain a number between 0 and 3 if you want a default quantity different than 4.
New cards, of course.

Mini-game mode
The special bonuses give now 20 points to the first, 10 to the second and 5 to the third.
You can try to unlock mini-games with gems, if you have unlocked all the worlds and 50 mini-games.
You can unlock the hardcore mode, if you have unlocked all the worlds. The mini-games are simply more difficult. Please note that in this case, sometime the instructions become inexact.
You can unlock custom settings with gems, if you have 100 unlocked mini-games.
In some mini-games, there is less time, but the map is smaller.




